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Kahoot for Game-play Instruction

Description
Facilitator: EdTech Unit

Kahoot for Instruction introduces the pedagogical idea of game-play in teaching to motivate learners. It serves as an unconventional approach to formative assessment or as a way to break from the “humdrum” of traditional classroom activities. The multimodal classroom response system is played in real time by the whole class.

Multiple-choice questions are projected on the screen. Learners answer the questions with their smartphone, tablet or computer. In conjunction with TPACK for teacher professional development, the use of Kahoot represents teachers' TPK (Technological Pedagogical Knowledge) and CK (Content Knowledge) in action, in their bid to achieving TPACK in lesson design, as measured in SAMR.

*This session is for NAFA staff only
Mar 27 - May 25, 2018
[ Tue ] - [ Fri ]
2:00 PM - 4:00 PM SGT
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Venue
B5-16 Computer Lab, Wing A, NAFA Campus 1
Tickets
VIP FULL
Venue Address
80 Bencoolen Street Singapore
Organizer
NAFA Teaching & Learning Unit
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