Creating 2D Mobile Game for Android & iOS with Corona SDK | Peatix tag:peatix.com,2011:1 2021-11-15T08:13:29+08:00 Peatix alipmdnor Creating 2D Mobile Game for Android & iOS with Corona SDK tag:peatix.com,2017:event-236078 2017-02-11T10:00:00MYT 2017-02-11T10:00:00MYT DESCRIPTIONCorona SDK is a cross-platform framework that allows developers to create 2D games and apps up to 10x faster than other platforms using easy-to-learn Lua.Corona SDK also allows you to publish to all the major platforms which is , iOS (including tvOS), Android (including Android TV), Kindle, Windows Phone 8, Mac and Windows desktop.Corona is used by professional programmers, mobile app developers, schools, colleges, and universities to develop and teach app development — and don’t forget people who just want to learn how to make an app or game.Corona is easy enough to learn for those who are just starting, yet powerful enough for the experienced developer.So are ready for making your own Game and Published it?...Come and join us for this courses.Syllabus Include :Session 1 – Hello Corona!Getting Started with CoronaSDKInstalling CoronaSDK on your Machine (Windows or Mac)Introduction to Programming in LuaSelecting the correct Text Editor IDE for CoronaSDK ProgrammingWalkthrough Corona SDK SoftwareSession 2 – 10 Minutes Of CodeStarting a ProjectIncluding ImagesLoading the BackgroundLoading the PlatformLoading the AssetsAdding PhysicsFunctionsEventsSession 3 – The Game Begins!Designing Our First GameCreating Game Element Using Photoshop/pixlrConvert the image size & Pixels to Corona ProjectCreating the ProjectPhysics SetupRandom SeedIncluding ImagesLoading Image SheetsInitializing VariablesUsing Display GroupsLoading the BackgroundLoading the AssetsLives and ScoreSession 4 – The Game SetupCreating AssetsPlacementMovementRotationFiring MechanicsPlacementMovementCleanupMoving the AssetsTouch PhasesGame LoopAssets CleanupLoop TimerCollision HandlingRestoring the AssetsCollision FunctionCollision ListenerSession 5 – Creating Scene And Understanding the FlowGame FlowScene ManagementMenu SceneAccessible CodeScene EventsScene CreationSession 6 – Moving the Game to Composer / DirectorScene StructureAccessible CodePhysics SetupImage SheetInitial VariablesDisplay GroupsGame FunctionsCreating the SceneShowing the ScenePhases and TransitionsHiding the SceneEvent Link-UpScene CleanupSession 7 – Beat your High ScoresComposer-Accessible DataHigh Scores SceneLoading DataSaving DataDisplaying High ScoresLeaving the SceneSession 8- PublishingBuilding your Own GamesLearn To make KeystoreUploading to GooglePlay StoreWho Should Attend :Developers, Animator, or anyone who wants to create both Mobile Apps and Games for Android, iOS and Windows without learning different platforms.Duration :3 Hours 10.00 am to 1.00 pmRequirement:An Intel Notebook with minimum 8GB RAM (4GB is minimum but will be slow) and a fast processor is all you need to get started or Intel Macbook with Mavericks (OSX 10.9 & higher) . Advisable to bring your own notebook. We will install all the necessary Software for you to start to codeCost:FREE Game Have Been Made Using Corona SDK:1. Squid Bandit2. BuahPlayMore Info Go to Our Website:http://www.caspian.my/